Cause FearNecromancy (Fear, Mind-Affecting)
|Level: ||Brd 1, Clr 1, Death 1, Sor/Wiz 1 |
|Components: ||V, S |
|Casting Time: ||1 standard action |
|Range: ||Close (25 ft. + 5 ft./2 levels) |
|Target: ||One living creature with 5 or fewer HD |
|Duration: ||1d4 rounds or 1 round; see text |
|Saving Throw: ||Will partial |
|Spell Resistance: ||Yes |
The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. Creatures with 6 or more Hit Dice are immune to this effect.
Cause fear counters and dispels remove fear.