No "Nation dead"
'Dead' possible:
Dark Ages:
'Crisis'
Print Order
AD
BC
Magical
No
Yes
Name of Nation
Start Year
Durration
Number of Surrounding Nations
2
3
4
5
6
7
8
9
10
Fixed Nations
(Enter the name of a Nation, separate the nations by a comma (,). You can give a date, at which the nation should be destroyed by adding a colon and a number)
Health of Nation
very weak
weak
average
good
very good
long lived
Vitality of Nation
very weak
weak
average
good
very good
long lived
Aggressivity of Nation
very weak
weak
average
good
very good
?>
Military Might of Nation
very weak
weak
average
good
very good
?>
War Probability
1/4
1/2
average
2*
3*
?>
prefered Start
A Religion dies
Animal Epidemic
Army Uprising
Artifact created
Artifact destroyed
Bandit Activity
Barbarian Invaders
Building of a Cathedral finished
Building of a Cathedral started
Building of a Monument finished
Building of a Monument started
Building of a New Capital City finished
Building of a New Capital City started
Building of a Palace finished
Building of a Palace started
Channel Build
City Sacced
City founded
Comet sighted
Comets
Complete abandonment of a Philosophy
Complete abandonment of a Technology
Curse affecting imporant Family lifted
Curse affecting imporant Family
Death of a god
Disappearance of a known Sight
Earthquake
Enemy Destroyed Permanently
Epidemic
Exploration-Travel
Famine
Famous Artis emerges
Flood
Food Failure
Forest Fire
Gaining of Land
Great General
Great Harvest
Great Storm
Hurricane
Immigration
Important Birth
Important Person is found
Important Person is missing
Important Wedding
Inspireing Ruler
International Games
Landslides
Legendary Hero
Legendary Lost Battle
Legendary Victory
Library is Build
Library is Destroyed
Loss of Land
Lunar Eclipse
Magic Incursion
Major Criminal caught
Major Fire
Major Work of Art
Major blessing affecting entire nation
Major curse affecting entire nation
Major curse lifted
Meteors Impact
Military Invention
Minor Work of Art
Missed Important Person is dead
Monster Activity
Monster activity
Murder of Ruler
National Games
New Dynasty
New Philosophy
New Political System
New Religion founded
New Road
Old Dynasty regains control
Prophet
Rebellion Ends
Revolt
Reward offered for Criminal
Reward offered for Rescue
Reward offered for Retrieval
School of Wizards closed
School of wizardry opened
Scientific Invention
Shipwreck
Shism
Solar Eclipses
Strange Omens
Strange Sight discovered
Technical Invention
Trade Treaty
Traderoute closed
Traderoute
Tradewar
Treaty
Undead army attacks
Victorious Conquest
Volcanoe eruption
War
Witchhunts
Wizards battling each other
Wizards terrorizing countryside, vying for dominion
Negativ List
(These Events will not happen in your history)
A Religion dies
Animal Epidemic
Army Uprising
Artifact created
Artifact destroyed
Bandit Activity
Barbarian Invaders
Building of a Cathedral finished
Building of a Cathedral started
Building of a Monument finished
Building of a Monument started
Building of a New Capital City finished
Building of a New Capital City started
Building of a Palace finished
Building of a Palace started
Channel Build
City Sacced
City founded
Comet sighted
Comets
Complete abandonment of a Philosophy
Complete abandonment of a Technology
Curse affecting imporant Family lifted
Curse affecting imporant Family
Death of a god
Disappearance of a known Sight
Earthquake
Enemy Destroyed Permanently
Epidemic
Exploration-Travel
Famine
Famous Artis emerges
Flood
Food Failure
Forest Fire
Gaining of Land
Great General
Great Harvest
Great Storm
Hurricane
Immigration
Important Birth
Important Person is found
Important Person is missing
Important Wedding
Inspireing Ruler
International Games
Landslides
Legendary Hero
Legendary Lost Battle
Legendary Victory
Library is Build
Library is Destroyed
Loss of Land
Lunar Eclipse
Magic Incursion
Major Criminal caught
Major Fire
Major Work of Art
Major blessing affecting entire nation
Major curse affecting entire nation
Major curse lifted
Meteors Impact
Military Invention
Minor Work of Art
Missed Important Person is dead
Monster Activity
Monster activity
Murder of Ruler
National Games
New Dynasty
New Philosophy
New Political System
New Religion founded
New Road
Old Dynasty regains control
Prophet
Rebellion Ends
Revolt
Reward offered for Criminal
Reward offered for Rescue
Reward offered for Retrieval
School of Wizards closed
School of wizardry opened
Scientific Invention
Shipwreck
Shism
Solar Eclipses
Strange Omens
Strange Sight discovered
Technical Invention
Trade Treaty
Traderoute closed
Traderoute
Tradewar
Treaty
Undead army attacks
Victorious Conquest
Volcanoe eruption
War
Witchhunts
Wizards battling each other
Wizards terrorizing countryside, vying for dominion
Fixed Events
(Enter Year:Event i.e. 102:Library is Build. Several Events are divided by commas (,). You have to use the exact wording and capitals as in the lists above.)
Name Characteristics:
# of Syllables:
Random
1
2
3
4
5
6
7
Gnome
Viking
Asian
Fantasy
Elfish
Dwarfish
Ork
Osispun